From Space: Battling an Extraterrestrial Menace With Xbox Game Pass
Recruits, brace yourselves for an exhilarating new challenge as we proudly present From Space – an action-packed co-op game that will take you and your squad on entirely new adventures where you’ll be defending the globe against an alien invasion. Embark on daring missions across a variety of unique locations, each presenting challenging objectives paired […] The post From Space: Battling an Extraterrestrial Menace With Xbox Game Pass appeared first on Xbox Wire.
Recruits, brace yourselves for an exhilarating new challenge as we proudly present From Space – an action-packed co-op game that will take you and your squad on entirely new adventures where you’ll be defending the globe against an alien invasion.
Embark on daring missions across a variety of unique locations, each presenting challenging objectives paired with increasingly fierce waves of pink adversaries. Your skills will be put to the test as you fight to survive and exfil from the intense battles that await your team! Alternatively, you and some friends can kick back in Story mode and help defend the citizens of Earth through a number of daring missions. We need you!
In this post, we sit down for an exclusive developer interview with Remco de Rooji, Studio and Game Director at Triangle Studios to find out more about the game.
How did the development of From Space start? What were your motivations for creating the game?
We started development of From Space with the creation of its prototype the tail end of 2019. It was a very important moment for the studio as it was always our ambition to work on our own ideas for games, and it was like taking a big leap of faith. It took almost a year before we were able to start working on the project full-time. From that moment, it still took about two years until we first launched on Steam in November 2022.
From Space was a way for the studio to reinvent itself. We have really come into our own, and we plan to continue building From Space as well as new co-operative multiplayer games for years to come.
What was the biggest hurdle for the team when creating From Space? How did you overcome it?
Online multiplayer was definitely a big challenge. Up to this point, we had only done couch co-op games, and we really wanted players to have an online experience with From Space. How we overcame this problem? Basically, by spending a lot of time on it!
From Space is visually stunning! What were your inspirations behind the art style of the game?
I’ve personally always loved games that take a stylized approach, but to be honest one of the main reasons for the game’s visual appearance is that we have a relatively small team. This means that if we are to build an entire game world, we need to carefully decide on how and where to spend our time to get the most out of it.
We are very happy with our incredibly talented artists who have carefully crafted the game’s visuals to where they are today. Even after all this time, I’m still impressed by it!
What made you and your team choose space? What came first – the gameplay or the setting?
Let me return the question: Where else would pink aliens come from? Hah! Actually, old sci-fi movies were an inspiration for From Space, but come to think of it, there is very little actual space in From Space …
Who came up with the design for the aliens? They’re cute and scary in equal measure – how did you find such a great balance between fun and terror?
The original design was done by our previous concept artist Pascal Brander (who still makes fantastic artworks by the way). The alien designs were even more basic at first, but we’ve evolved their appearance and given them different physical abilities so the player can more easily distinguish them when they attack in massive hordes (and believe me, they do attack in hordes).
The game has seen success on Steam already. What differences will be available on launch for the console edition?
We’ve added a brand-new Horde Mode to the game that we call From Space: Resistance. In this mode, you can team up with friends or strangers and fight ever more difficult waves of aliens on different arenas. Each round earns you tokens and energy that you can spend unlocking and upgrading weapons, items and perks. Oh, and there are medals to earn and challenges to complete. You could say that From Space is now two-games-in-one!
On top of that there are many dozens (maybe hundreds) of small improvements that we’ve added. You can definitely say that Xbox players get to experience the best possible version of From Space on day one!
Could you take us through some of the aliens we’ll be fighting? What are some insider tactics to ensure we survive the apocalypse?
Well, first you have your Crawlers. Easy to dispatch but they can overwhelm you when they are in large groups. We have Hoppers, who jump at your face, Slackers who are slow but have a longer reach with their stretchy arms, we have Brawlers who deflect your attacks with their shields and Boomers who will simply run at you and explode in your face. There’s more than that, and they even come in several Possessed Variants, which means that some of your weapons are less or more effective, so you’ll need to think about your loadout before you go into battle.
What are your top tips for Horde Mode?
Learn how to play as a team. You could go running straight into the fight like Leroy Jenkins, but you’re probably not going to last very long. If you’re playing with friends, try to find ways for your weapons, items and perks to complement each other… Or everyone equips a bunch of grenades and see how far you can make it!
What is your favourite loadout to use in Horde Mode?
I’m a simple guy, my approach is to blow things up as quickly as possible. I usually equip a grenade launcher or a rocket launcher to do that job for me. As a side-arm, the new plasma pistol is very effective. I love bringing a turret as one of my items because they harvest a lot of kills, and to top it off I’ll equip a couple of perks that allow me to be a good team player, such as the Quick Revive perk or the Med Kit Crafter perk.
Download From Space on the Xbox store – and it’s also available with Xbox Game Pass.
From Space
Curve Games
The post From Space: Battling an Extraterrestrial Menace With Xbox Game Pass appeared first on Xbox Wire.